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Mornin' in your Eyes - UI/UX and Background Art (2019)

Mornin' in your Eyes is a WebGL-based game developed at the Tesseract Center for Immersive Environments and Game Design to teach U.S. history at the University of Arkansas. Our game won Silver in the Education category at the 2021 International Serious Play Awards. I worked on several aspects of the game including its 2D backgrounds, interactable objects, and UI/UX design.

Start screen layout; assets were created so that any background could load with the title and effect.

Start screen layout; assets were created so that any background could load with the title and effect.

View of the counter-top area of the coffee shop.

View of the counter-top area of the coffee shop.

View of the front of the coffee shop.

View of the front of the coffee shop.

View of the seating area of the coffee shop.

View of the seating area of the coffee shop.

UI buttons, menus, and background sprites used in gameplay.

UI buttons, menus, and background sprites used in gameplay.

Animated background sprites used in gameplay. These would animate in response to the player mouse-over to indicate they can interact with these objects in the world.

Close-up of the newspaper stand; this background appears when the player chooses historically relevant articles to read from.

Close-up of the newspaper stand; this background appears when the player chooses historically relevant articles to read from.

Close-up of the jukebox; this background appears when the player interacts with the jukebox and can select music to play in the game.

Close-up of the jukebox; this background appears when the player interacts with the jukebox and can select music to play in the game.